> For the complete documentation index, see [llms.txt](https://outkast-1.gitbook.io/lastchance/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://outkast-1.gitbook.io/lastchance/server-rules/robbery-rules.md).

# Robbery Rules

* No illegal jobs such as robberies etc must be started 30 mins before or after a storm. Anyone found doing this will go through the strike system.
* ***Any one group/person completing a job must adhere to a cooldown before doing another job. This must be 20 mins. So for example, you do a shop, you must wait 20 mins before doing another robbery of any kind. This allows PD to complete any paperwork they have.***
* You must make every attempt to find an actual hostage, if Police find out that you have used a fake hostage then they will have the rights to breach
* Shop robberies: Max 3 people with 1 car only.
* House Robberies: Max 2 players with 1 car or van only
* Heists (Fleeca, Vangies): Max 4 players with 1 car only
* Bigger jobs (big banks, casino, bobcat) : Max 8 players with 2 cars only
* Must have enough police present & proper planning.
* We do not want smash-and-grabs. Please put effort into each scene, from the hostage taking to the pursuits.
* We encourage alternative roleplay stories at robberies, and the Police will listen to your stories and look for inconsistencies. The more attention to detail you pay, the easier it will be.
